yesod/yesod-routes/Yesod/Routes.hs
2012-01-03 08:33:44 +02:00

113 lines
3.5 KiB
Haskell

module Yesod.Routes
( Piece (..)
, RouteHandler (..)
, Dispatch
, toDispatch
) where
import Data.Text (Text)
import qualified Data.Vector as V
import Data.Maybe (fromMaybe, mapMaybe)
import qualified Data.Map as Map
import Data.List (sortBy)
import Data.Ord (comparing)
import Control.Arrow (second)
data Piece = StaticPiece Text | SinglePiece
type Dispatch req res = [Text] -> req -> Maybe res
data RouteHandler req res = RouteHandler
{ rhPieces :: [Piece]
, rhHasMulti :: Bool
, rhDispatch :: Dispatch req res
}
toDispatch :: [RouteHandler req res] -> [Text] -> req -> Maybe res
toDispatch rhs =
bcToDispatch bc
where
bc = toBC rhs
bcToDispatch :: ByCount req res -> Dispatch req res
bcToDispatch (ByCount vec rest) ts0 req =
bcToDispatch' ts0 pm0
where
--pm0 :: PieceMap sub master res
pm0 = fromMaybe rest $ vec V.!? length ts0
--bcToDispatch' :: [Text] -> PieceMap req res -> Maybe res
bcToDispatch' _ (PieceMapEnd r) =
firstJust (\f -> f ts0 req) $ map snd $ sortBy (comparing fst) r
bcToDispatch' (t:ts) (PieceMap dyn sta) = bcToDispatch' ts $
case Map.lookup t sta of
Nothing -> dyn
Just pm -> append dyn pm
bcToDispatch' [] _ = Nothing
firstJust :: (a -> Maybe b) -> [a] -> Maybe b
firstJust _ [] = Nothing
firstJust f (a:as) = maybe (firstJust f as) Just $ f a
append :: PieceMap a b -> PieceMap a b -> PieceMap a b
append (PieceMapEnd a) (PieceMapEnd b) = PieceMapEnd $ a ++ b
append (PieceMap a x) (PieceMap b y) =
PieceMap (append a b) (Map.unionWith append x y)
-- I'm sure there's some nice type-level trickery we could employ here somehow
-- to ensure this never happens.
append _ _ = error "Mismatched PieceMaps for append"
data PieceMap req res = PieceMap
{ pmDynamic :: PieceMap req res
, pmStatic :: Map.Map Text (PieceMap req res)
} | PieceMapEnd [(Int, Dispatch req res)]
toPieceMap :: Int -> [RouteHandler req res] -> PieceMap req res
toPieceMap depth = toPieceMap' depth . zip [1..]
toPieceMap' :: Int
-> [(Int, RouteHandler req res)]
-> PieceMap req res
toPieceMap' 0 rhs =
PieceMapEnd $ map (second rhDispatch)
$ sortBy (comparing fst) rhs
toPieceMap' depth rhs = PieceMap
{ pmDynamic = toPieceMap' depth' dynamics
, pmStatic = Map.map (toPieceMap' depth') statics
}
where
depth' = depth - 1
pairs = map toPair rhs
toPair (i, RouteHandler (p:ps) b c) = (p, (i, RouteHandler ps b c))
-- if we have no more pieces, that means this is a rhHasMulti, so fill in
-- with dynamic
toPair (i, RouteHandler [] b c) = (SinglePiece, (i, RouteHandler [] b c))
getDynamic (SinglePiece, rh) = Just rh
getDynamic _ = Nothing
dynamics = mapMaybe getDynamic pairs
getStatic (StaticPiece t, rh) = Just $ Map.singleton t [rh]
getStatic _ = Nothing
statics = Map.unionsWith (++) $ mapMaybe getStatic pairs
data ByCount req res = ByCount
{ bcVector :: !(V.Vector (PieceMap req res))
, bcRest :: !(PieceMap req res)
}
toBC :: [RouteHandler req res] -> ByCount req res
toBC rhs =
ByCount
{ bcVector = V.map (\i -> toPieceMap i $ filter (canHaveLength i) rhs)
$ V.enumFromN 0 (maxLen + 1)
, bcRest = toPieceMap maxLen $ filter rhHasMulti rhs
}
where
maxLen = maximum $ map (length . rhPieces) rhs
canHaveLength i rh =
len == i || (len < i && rhHasMulti rh)
where
len = length $ rhPieces rh